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AppState

Struct AppState 

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pub struct AppState {
Show 13 fields pub cols: u16, pub rows: u16, pub save_path: Option<String>, pub live_save_count: usize, pub backup_count: usize, pub has_ini_backup: bool, pub context_path: Option<String>, pub version: String, pub status_message: Option<String>, pub status_style: StatusStyle, pub spinner_active: bool, pub spinner_start: Option<Instant>, pub whale_start: Instant,
}
Expand description

Global application state passed through every frame.

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§cols: u16

Terminal dimensions (updated on Resize events)

§rows: u16§save_path: Option<String>

Current save-folder path (for the header bar)

§live_save_count: usize

Number of live .sav files in the current folder

§backup_count: usize

Number of .bak backup files

§has_ini_backup: bool

Whether a .ini backup exists

§context_path: Option<String>

Context-specific path shown on the right side of the header bar. When None, falls back to save_path.

§version: String

Version string for the header

§status_message: Option<String>

Last operation result (for the status bar)

§status_style: StatusStyle§spinner_active: bool

Spinner state

§spinner_start: Option<Instant>§whale_start: Instant

Trait Implementations§

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impl Default for AppState

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fn default() -> Self

Returns the “default value” for a type. Read more

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Calls U::from(self).

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where F: FnOnce(&Self) -> bool,

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